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EntropyCanvas::EntityTypeInfo

Entity type information for network synchronization. More…

#include <Tags.h>

Name
std::stringtypeName
struct EntropyCanvas::EntityTypeInfo;

Entity type information for network synchronization.

Stores the type name used when creating the entity (e.g., “Camera”, “Mesh”, “DistantLight”). Used by delta broadcast to communicate entity type to clients.

std::string typeName;

Updated on 2026-01-26 at 17:14:35 -0500