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EntropyCanvas::MeshComponent

Mesh component for renderable geometry. More…

#include <MeshComponent.h>

Name
boolvisible
uint32_trenderQueue
std::stringmeshPath
std::stringmaterialPath
struct EntropyCanvas::MeshComponent;

Mesh component for renderable geometry.

References GPU assets by path/handle.

bool visible {true};
uint32_t renderQueue {2000};
std::string meshPath;
std::string materialPath;

Updated on 2026-01-26 at 17:14:35 -0500