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EntropyCanvas::UsdMeshSerializer::Options

Serialization options.

#include <UsdMeshSerializer.h>

Name
booluseBinaryFormat
Use binary format (.usdc) vs text (.usda) Binary is more compact and faster to parse.
std::stringprimPath
Prim path for the mesh in the USD stage.
bool useBinaryFormat = true;

Use binary format (.usdc) vs text (.usda) Binary is more compact and faster to parse.

std::string primPath = "/Mesh";

Prim path for the mesh in the USD stage.


Updated on 2026-01-26 at 17:14:35 -0500