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EntropyEngine::Networking::SignalingCallbacks

EntropyEngine::Networking::SignalingCallbacks

Section titled “EntropyEngine::Networking::SignalingCallbacks”

WebRTC signaling callbacks. More…

#include <ConnectionTypes.h>

Name
using std::function< void(const std::string &type, const std::string &sdp)>LocalDescriptionCallback
using std::function< void(const std::string &candidate, const std::string &mid)>LocalCandidateCallback
Name
LocalDescriptionCallbackonLocalDescription
LocalCandidateCallbackonLocalCandidate
struct EntropyEngine::Networking::SignalingCallbacks;

WebRTC signaling callbacks.

The application must provide these callbacks to handle WebRTC signaling. Typically, these would send data over WebSocket or another signaling channel.

using EntropyEngine::Networking::SignalingCallbacks::LocalDescriptionCallback = std::function<void(const std::string& type, const std::string& sdp)>;
using EntropyEngine::Networking::SignalingCallbacks::LocalCandidateCallback = std::function<void(const std::string& candidate, const std::string& mid)>;
LocalDescriptionCallback onLocalDescription;
LocalCandidateCallback onLocalCandidate;

Updated on 2026-01-26 at 17:14:35 -0500